HotFix 1.0.5+updated engine
HotFix 1.0.5 and updated engine version.
1)
As it became known: Unity has a serious vulnerability, so we had to update to the latest version.
2) Fixed the thundercloud: on the third island, for some reason, after the first “cloud dispersion effect” — let's call it that — VFX did not want to work again. But the rain worked fine repeatedly.
It turned out that the rain was Constant and the dissipation was Burst single — basically what I needed, but it didn't work the way I wanted it to.
So I replaced Burst single with Periodic Burst, which didn't really help until I created a Bool parameter for it (namely Delay) Bool, which is read by this parameter as a delay in calling the next effect until the nearest Bool, rather than a numerical value as default.
3)
I fixed the back sprites (island, cracker, etc.) by setting their display sorting parameters (I didn't use this at all).
4)
I think I figured it out and fixed the disappearance of the birds; it seems that the problem was also in the render layers.
5) PAUSE NOW STOPS TIME. Now it is impossible to pause and avoid falling into the water.
I broke a lot of things and fixed them back, and made all sorts of minor corrections.
Files
Get Kitty Black Home
Kitty Black Home
Kitty, buggy and jumping
Status | Released |
Author | GamelessStudio |
Genre | Platformer |
Tags | Cartoon, Cats, jumping, Unity |
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